BlueFletch Enterprise
  • BlueFletch Enterprise
  • Product Guides
    • BlueFletch Launcher
      • Configurable Layouts
        • Layouts
        • Orientation Options
        • Criteria
        • Widgets
        • Implied Groups
        • Kiosk Mode
        • Persistent Foreground App
        • Password Protected Applications
        • Quick Start Applications Folder
        • Layout Custom Actions
        • Replacement Values
        • Assets Manager
      • Theming
        • Configure Theme
        • Site-Specific Theming
        • Custom Field Display
      • Site Information Service
      • Custom Intents
        • Standard Android Intents
        • Platform Actions
        • Filtering
        • Technical Guide
      • Security and Safety
        • Clear App Data on Logout
        • Application Enabler
        • Disable Packages
        • Key Management
        • NFC Enable/Disable
        • Secure Notifications
        • Wi-Fi UI Settings Enable/Disable
        • Motion Activated Device Lock
        • Unique Login
        • Local Admin Password
        • Device Remote Lock
      • Device Loss Prevention
        • Low Battery Mode
        • Luggage Tag Mode
        • Secure Device Mode
      • Launcher Provider SDK
      • Load Configurations via QR Code Scan
      • Getting Started
      • Technical Guide
      • Release Notes
    • Authentication and SSO
      • Features
        • Secondary Authentication
          • PIN
          • Face Recognition
          • NFC Tag
          • Barcode
          • Alternate Secondary Authentication
      • Technical Guide
        • LDAP
        • AppAuth/OIDC
        • Okta (Session)
        • MSAL
        • ADFS 3.0/2012 Using ADAL
      • Release Notes
    • Support Application
      • Features
        • Events to Splunk
        • Logs to Azure
        • External Configuration Support
        • Application Usage History
        • Generating RxLogger Log Files
      • Technical Guide
        • Event Information
        • Event Examples
      • Support Installer
      • Getting Started
      • Release Notes
    • Device Finder
      • Features
        • Device Details
        • Device Status
        • View Site Devices
      • Technical Guide
      • Getting Started
      • Release Notes
    • Browser
      • Features
        • Custom Scripts
        • FIDO2 / Webauthn Support
        • URL AllowList and BlockList
      • Technical Guide
        • Configuring Browser
        • All Configuration
        • Available Intents
        • APIs and Page Actions
      • Release Notes
    • Chat
      • Features
      • Technical Guide
      • Getting Started
      • Release Notes
    • Playbook Agent
      • Features
      • Getting Started
      • Release Notes
    • Portal
      • Login & Logout
      • Navigation & Account Settings
      • Support Agent
        • Home
        • Device Details
        • Dashboards
        • Cards
        • Event Explorer
        • Reports
      • Enterprise Launcher
        • Creating a Configuration
        • Sending a Notification
        • Managing Sites
      • Playbook MDM
        • Playbooks
        • Plays
        • Devices
        • Deployment Groups
        • Zebra StageNow
      • EMM Console
        • Overview
        • Setup
          • Enroll Org in EMM
          • Policy Management
          • Provisioning
          • Device Management
          • Installing Playbook in EMM
        • Troubleshooting
          • Device Issues
          • Policy Issues
      • Chat Manager
        • Overview
        • Chat Roles
        • Chat Channels
        • Chat Audio Transcription
        • Message Logs
      • Admin
        • Organization
        • Single Sign On
          • Azure Setup
          • Okta Setup
          • Google Workspace Setup
          • Portal Setup
        • Users
        • Roles
          • Overview
          • Predefined Roles
          • Permissions
          • Manage Roles
        • Downloads
        • Agents
        • Key Management
          • Overview
          • API Keys
          • Device Keys
          • Device Restrictions
          • Allowed IP Addresses
        • Enterprise
        • Audit Logs
      • Event Forwarding
      • Remote Control
      • Getting Started
      • Release Notes
    • Other Applications
      • Messaging
        • Features
        • Technical Guide
        • Release Notes
      • Keyboard
        • Features
        • Technical Guide
          • How to: Set Keyboard as default
        • Release Notes
      • Bluetooth
        • Features
        • Release Notes
      • Voice Chat
        • Features
        • Release Notes
      • Device Remote Control
        • Features
        • Technical Guide
        • Release Notes
      • Device ID
        • Features
        • Technical Guide
        • Release Notes
      • Suite Installer
        • Technical Guide
        • Release Notes
      • Accessibility Enabler
        • Release Notes
      • EPM Plugin
        • Features
        • Technical Guide
        • Release Notes
    • Workforce Identity
  • Technical Documentation
    • Updating License Key
    • Commonly Reported Issues
    • Deploying BlueFletch Enterprise
      • Android 10 and 11
      • MDMs
        • Workspace One (VMWare AirWatch)
        • SOTI
        • Microsoft Intune
          • Microsoft Intune + Playbook
      • From Portal to Playbook Agent
Powered by GitBook
On this page
  • Overview
  • User Guide
  • Feature Configuration
  • Configuring the UI Assets and Files
  • Using the Assets for Theming
  • Using the Assets Within a Layout Item
  1. Product Guides
  2. BlueFletch Launcher
  3. Configurable Layouts

Assets Manager

Assets Manager is a Launcher feature that manages selected UI assets and files.

Overview

Assets Manager is a Launcher feature that enables BlueFletch to download images and files to a device and use those assets for display purposes.

User Guide

Assets Manager is used for importing, managing, and using resources on a device.

  1. The Launcher configuration contains a collection of assets needed for the Launcher to work properly. These are files or images with designated names and values that represent their location on the internet.

  2. When the Launcher starts up or detects a change in the configuration, it will read through the assets and download the files or images to a folder inside the device called the assets directory.

  3. The Launcher uses the assets directory to obtain the appropriate icon or image that needs to be displayed on the home screen.

  4. Assets allow the Launcher to reference files such as images and audio clips by URL, which is helpful in Android 11 and above because the operating system restricts access to external storage.

Feature Configuration

To set up the Assets Manager feature for a particular device profile or device group, please follow the steps below:

Configuring the UI Assets and Files

Asset Manager defines a file location that the Launcher can then retrieve by a reference name. In the "assets" block of the Launcher configuration, give an asset a name (any string) and list a location to retrieve the asset, either the URL or file path on the device:

 "assets": {
        "imageName": "https://somewhere.com/image.png",
        "anotherImage": "https://somewhere.com/image2.png",
        "backgroundImage": "/sdcard/Download/ems/corporate_wallpaper.png",
        "logoImage": "/sdcard/Download/ems/corporate_logo.jpg"
 }

Using the Assets for Theming

 "theme": {
        "logo": "assets:logoImage",
        ...
 }

Using the Assets Within a Layout Item

The package name must be specified within a layout item while the specific asset must be set within the icon field. This will enable the Launcher to use icons or images in the assets directory.

 "layouts": {
        "Associates": [
                {
                       "package": "com.google.android.music",
                       "icon": "assets:anotherImage"
                },
                ...
         ]
}

Assets Manager was introduced in Launcher 3.10.10.

PreviousReplacement ValuesNextTheming

Last updated 1 year ago

When with parameters such as "wallpaperImage" or "logo", an asset can be referenced by name in the "theme" object:

configuring theming